<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Sprite Breaker Devlog - itch.io</title><link>https://rheyan.itch.io/sprite-breaker</link><description>Breakout with levels generated from pixel art sprites!</description><item><guid>https://rheyan.itch.io/sprite-breaker/devlog/1499597/v071-moaaaar-blocks</guid><title>v0.7.1 - MOAAAAR Blocks!</title><link>https://rheyan.itch.io/sprite-breaker/devlog/1499597/v071-moaaaar-blocks</link><pubDate>Sat, 25 Apr 2026 17:31:15 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI2ODk3NDAzLmdpZg==/original/egUZ1X.gif" class="post_image"/><p>The main idea behind Sprite Breaker is that the levels are generated automatically from 8-bit pixel sprites; I didn&#039;t create any levels automatically. But at a resolution of 1 pixel = 1 block, it make...</p>]]></description></item><item><guid>https://rheyan.itch.io/sprite-breaker/devlog/1497681/v062-save-system-implemented</guid><title>v0.6.2 Save System Implemented</title><link>https://rheyan.itch.io/sprite-breaker/devlog/1497681/v062-save-system-implemented</link><pubDate>Thu, 23 Apr 2026 18:19:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The game now saves your progress between sessions... as long as you don&#039;t clear your browser cache! This is working for me on my Windows machine with a Chrome browser but I&#039;d be grateful for any feedb...</p>]]></description></item><item><guid>https://rheyan.itch.io/sprite-breaker/devlog/1497485/v061-level-stats-level-locks</guid><title>v0.6.1 - Level Stats &amp; Level Locks</title><link>https://rheyan.itch.io/sprite-breaker/devlog/1497485/v061-level-stats-level-locks</link><pubDate>Thu, 23 Apr 2026 13:52:30 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Just a minor update: Timer added to each level Level stats keep track of the fastest completion time and how many attempts you have made UI now shows number of lives and blocks remaining 44 of the 48...</p>]]></description></item><item><guid>https://rheyan.itch.io/sprite-breaker/devlog/1492313/after-4-months-of-procrastination-its-playable-just</guid><title>After 4 Months of Procrastination.... It&#039;s Playable (Just!)</title><link>https://rheyan.itch.io/sprite-breaker/devlog/1492313/after-4-months-of-procrastination-its-playable-just</link><pubDate>Fri, 17 Apr 2026 17:11:44 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I actually created the project page for this game back in December 2025! But it wasn&#039;t ready, wasn&#039;t playable, so I never made it public. At the time I figured that I was pretty close to getting a pla...</p>]]></description></item></channel></rss>