Bug Fixes, 3 Playable Levels & Polish
Orbarella - The Dream Soother » Devlog
I've done quite a lot of work on the game over the last few days. I think I have ironed out all the bugs (but of course please tell me if you find any!), and I've now implemented 3 levels. In each level the buildings get bigger and the nightmare meter will progress more quickly so you'll need to move faster to keep on top of it.
I've completely changed the UI as I really didn't like what I had before and added a bunch of sound effects though they are a little rough!
At this point all I really want to do with the game is put in some kind of simple intro sequence.
Files
Orbarella.zip 7.5 MB
80 days ago
Get Orbarella - The Dream Soother
Orbarella - The Dream Soother
Simple game coded in C# using the MonoGame framework
Status | In development |
Author | Rheyan |
Genre | Action |
Tags | 2D, monogame, Non violent, Open Source, Simple, sourcecode |
More posts
- Orbarella (MonoGame) Devlog #8 - 1.0 (Final?) Release75 days ago
- Orbarella (MonoGame) Devlog #7 - New HUD & Multiple Levels78 days ago
- Orbarella (MonoGame) Devlog #6 - Bringing the game to life82 days ago
- Orbarella (MonoGame) Devlog #5 - Coding a Nightmare Meter83 days ago
- Orbarella (MonoGame) Devlog #4 - First playable version86 days ago
- Orbarella (MonoGame) Devlog #3 - Artwork & Level Design88 days ago
- Orbarella (MonoGame) Devlog #2 - Game math & JSON data91 days ago
- 2nd MonoGame Project Devlog #1 - Concept & Early Artwork92 days ago
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