Bug Fixes, 3 Playable Levels & Polish
Orbarella - The Dream Soother » Devlog
I've done quite a lot of work on the game over the last few days. I think I have ironed out all the bugs (but of course please tell me if you find any!), and I've now implemented 3 levels. In each level the buildings get bigger and the nightmare meter will progress more quickly so you'll need to move faster to keep on top of it.
I've completely changed the UI as I really didn't like what I had before and added a bunch of sound effects though they are a little rough!
At this point all I really want to do with the game is put in some kind of simple intro sequence.
Files
Orbarella.zip 7.5 MB
Apr 07, 2025
Get Orbarella - The Dream Soother
Orbarella - The Dream Soother
Simple game coded in C# using the MonoGame framework
| Status | In development |
| Author | Rheyan |
| Genre | Action |
| Tags | 2D, monogame, Non violent, Open Source, Simple, sourcecode |
More posts
- Orbarella (MonoGame) Devlog #8 - 1.0 (Final?) ReleaseApr 12, 2025
- Orbarella (MonoGame) Devlog #7 - New HUD & Multiple LevelsApr 09, 2025
- Orbarella (MonoGame) Devlog #6 - Bringing the game to lifeApr 05, 2025
- Orbarella (MonoGame) Devlog #5 - Coding a Nightmare MeterApr 04, 2025
- Orbarella (MonoGame) Devlog #4 - First playable versionApr 01, 2025
- Orbarella (MonoGame) Devlog #3 - Artwork & Level DesignMar 30, 2025
- Orbarella (MonoGame) Devlog #2 - Game math & JSON dataMar 27, 2025
- 2nd MonoGame Project Devlog #1 - Concept & Early ArtworkMar 26, 2025
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